HTML Plus DTD - Software Interface

/*
**	(c) COPYRIGHT MIT 1995.
**	Please first read the full copyright statement in the file COPYRIGH.
*/
SGML purists should excuse the use of the term "DTD" in this file to represent DTD-related information which is not exactly a DTD itself. The C modular structure doesn't work very well here, as the dtd is partly in the .h and partly in the .c which are not very independent. Tant pis! There are a couple of HTML-specific utility routines also defined.

This module is a part of the W3C Sample Code Library.

#ifndef HTMLDTD_H
#define HTMLDTD_H

#include "HTStruct.h"
#include "SGML.h"

Entity numbers

The entity names are defined in the C file. This gives the number of them.

Element Numbers

#define HTML_ENTITIES 67
Must Match all tables by element! These include tables in HTMLPDTD.c and code in HTML.c.

Differences from Internet Draft 00: HTML, H7,PLAINTEXT LISTINGand XMP left in.

typedef enum _HTMLElement {
	HTML_A, 
	HTML_ABBREV,
	HTML_ABSTRACT,
	HTML_ACRONYM,
	HTML_ADDED,
	HTML_ADDRESS,
	HTML_ARG,
	HTML_B,
	HTML_BASE,
	HTML_BLOCKQUOTE,
	HTML_BODY,
	HTML_BOX,
	HTML_BR,
	HTML_BYLINE,
	HTML_CAPTION,
	HTML_CHANGED,
	HTML_CITE,
	HTML_CMD,
	HTML_CODE,
	HTML_COMMENT,
	HTML_DD,
 	HTML_DFN,
	HTML_DIR,
 	HTML_DL,
 	HTML_DT,
	HTML_EM,
	HTML_FIG,
	HTML_FOOTNOTE,
	HTML_FORM,
	HTML_H1,
 	HTML_H2,
 	HTML_H3,
	HTML_H4,
	HTML_H5,
 	HTML_H6, 
	HTML_H7,
	HTML_HEAD,
 	HTML_HR,
	HTML_HTML,
	HTML_HTMLPLUS,
	HTML_I,
	HTML_IMAGE,
	HTML_IMG,
	HTML_INPUT,
	HTML_ISINDEX,
 	HTML_KBD,	
	HTML_L,
 	HTML_LI,
 	HTML_LINK,
	HTML_LISTING,
	HTML_LIT,
	HTML_MARGIN,
	HTML_MATH,
	HTML_MENU,
	HTML_META,
	HTML_NEXTID,
	HTML_NOTE,
	HTML_OL,
	HTML_OPTION,
	HTML_OVER,
	HTML_P,
	HTML_PERSON,
	HTML_PLAINTEXT,
	HTML_PRE,
	HTML_Q,
	HTML_QUOTE,
	HTML_RENDER,
	HTML_REMOVED,
	HTML_S,
	HTML_SAMP,
	HTML_SELECT,
	HTML_STRONG,
	HTML_SUB,
	HTML_SUP,
	HTML_TAB,
	HTML_TABLE,
	HTML_TD,
	HTML_TEXTAREA,
	HTML_TH,
	HTML_TITLE,
	HTML_TR,
	HTML_TT,
	HTML_U,
	HTML_UL,
	HTML_VAR,
	HTML_XMP
}
HTMLElement;

#define HTMLP_ELEMENTS 86

Attribute numbers

Identifier is HTML_<element>_<attribute>. These must match the tables in HTMLPDTD.c !
#define HTML_A_EFFECT 		0
#define HTML_A_HREF		1
#define HTML_A_ID		2
#define HTML_A_METHODS		3
#define HTML_A_NAME 		4
#define HTML_A_PRINT		5
#define HTML_A_REL		6
#define HTML_A_REV		7
#define HTML_A_SHAPE		8	
#define HTML_A_TITLE		9
#define HTML_A_ATTRIBUTES	10

#define HTML_BASE_HREF		0
#define HTML_BASE_ATTRIBUTES	1

#define HTML_FORM_ACTION	0	/* WSM bug fix, added these five */
#define HTML_FORM_ID		1
#define HTML_FORM_INDEX		2
#define HTML_FORM_LANG		3
#define HTML_FORM_METHOD	4
#define HTML_FORM_ATTRIBUTES	5

#define HTML_FIG_ATTRIBUTES	6

#define HTML_GEN_ATTRIBUTES	3

#define HTML_HTMLPLUS_ATTRIBUTES	2

#define HTML_IMAGE_ATTRIBUTES	5

#define HTML_CHANGED_ATTRIBUTES	2
#define HTML_DL_ATTRIBUTES	3

#define DL_COMPACT 0

#define HTML_IMG_ALIGN		0
#define HTML_IMG_ALT		1
#define HTML_IMG_ISMAP		2	/* Obsolete but supported */
#define HTML_IMG_SEETHRU	3

#define HTML_IMG_SRC 		4

#define HTML_IMG_ATTRIBUTES	5

#define HTML_INPUT_ALIGN	0
#define HTML_INPUT_CHECKED	1
#define HTML_INPUT_DISABLED	2
#define HTML_INPUT_ERROR	3
#define HTML_INPUT_MAX		4
#define HTML_INPUT_MIN		5
#define HTML_INPUT_NAME		6
#define HTML_INPUT_SIZE		7
#define HTML_INPUT_SRC		8
#define HTML_INPUT_TYPE		9
#define HTML_INPUT_VALUE	10
#define HTML_INPUT_ATTRIBUTES	11

#define HTML_L_ATTRIBUTES	4

#define HTML_LI_ATTRIBUTES	4

#define HTML_LIST_ATTRIBUTES	4

#define HTML_LINK_CHARSET	0
#define HTML_LINK_HREF		1
#define HTML_LINK_HREFLANG	2
#define HTML_LINK_MEDIA		3
#define HTML_LINK_REL		4
#define HTML_LINK_REV		5
#define HTML_LINK_TYPE 		6
#define HTML_LINK_ATTRIBUTES	7

#define HTML_ID_ATTRIBUTE	1

#define HTML_META_CONTENT	0
#define HTML_META_HTTP_EQUIV	1
#define HTML_META_NAME   	2
#define HTML_META_SCHEME	3
#define HTML_META_ATTRIBUTES	4

#define HTML_NEXTID_ATTRIBUTES  1
#define HTML_NEXTID_N 0

#define HTML_NOTE_ATTRIBUTES	4

#define HTML_OPTION_DISABLED	0	/* WSM bug fix, added these 4 */
#define HTML_OPTION_LANG	1
#define HTML_OPTION_SELECTED	2
#define HTML_OPTION_ATTRIBUTES  3

/* #define HTML_PRE_WIDTH		0
  #define HTML_PRE_ATTRIBUTES	1
*/
#define HTML_RENDER_ATTRIBUTES 	2

#define HTML_SELECT_ERROR	0	/* WSM bug fix, added these 5 */
#define HTML_SELECT_LANG	1
#define HTML_SELECT_MULTIPLE	2
#define HTML_SELECT_NAME	3
#define HTML_SELECT_SIZE	4
#define HTML_SELECT_ATTRIBUTES  5

#define HTML_TAB_ATTRIBUTES	2
#define HTML_TABLE_ATTRIBUTES	4
#define HTML_TD_ATTRIBUTES	4

#define HTML_TEXTAREA_COLS	0
#define HTML_TEXTAREA_DISABLED	1
#define HTML_TEXTAREA_ERROR	2
#define HTML_TEXTAREA_LANG	3
#define HTML_TEXTAREA_NAME	4
#define HTML_TEXTAREA_ROWS	5
#define HTML_TEXTAREA_ATTRIBUTES	6

#define HTML_TH_ATTRIBUTES	4

#define HTML_UL_ATTRIBUTES	6

extern const SGML_dtd HTMLP_dtd;


Start anchor element

It is kinda convenient to have a particular routine for starting an anchor element, as everything else for HTML is simple anyway.

On entry

targetstream poinst to a structured stream object.

name and href point to attribute strings or are NULL if the attribute is to be omitted.

extern void HTStartAnchor (
		HTStructured * targetstream,
		const char *  	name,
		const char *  	href);


Put image element

Hopefully as useful as HTStartAnchor.

On entry

targetstream point to a structured stream object.

src, alt and align are omitted if they are set to NULL.

extern void HTMLPutImg (HTStructured *obj,
		 	       const char *src,
			       const char *alt,
			       const char *align);

Specify next ID to be used

This is another convenience routine, for specifying the next ID to be used by an editor in the series z1. z2,...
extern void HTNextID (HTStructured * targetStream,
			const char * s);

#endif /* HTMLDTD_H */


@(#) $Id: HTMLPDTD.html,v 2.26 1998/05/14 02:10:43 frystyk Exp $