Default Event Manager

/*
**	(c) COPYRIGHT MIT 1995.
**	Please first read the full copyright statement in the file COPYRIGH.
*/

This module provides an event registry and a multi-threaded event loop. An application may use this module for:

This module is implemented by HTEvntrg.c, and it is a part of the W3C Sample Code Library.
#ifndef HTEVTLST_H
#define HTEVTLST_H

#include "wwwsys.h"
#include "HTEvent.h"
#include "HTReq.h"

Windows Specific Handles

#if defined(WWW_WIN_ASYNC) || defined(WWW_WIN_DLL)
extern BOOL HTEventList_winHandle (HTRequest * request);
extern BOOL HTEventList_setWinHandle (HWND window, unsigned long message);
extern HWND HTEventList_getWinHandle (unsigned long * pMessage);
extern LRESULT CALLBACK AsyncWindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
#endif

Event Registry

The libwww's event registry binds a socket and operation (FD_READ, FD_WRITE...) to a callback function. Event are registered, unregistered, and dispatched.

Register an Event Handler

For a given socket, reqister a request structure, a set of operations, a HTEventCallback function, and a priority. For this implementation, we allow only a single HTEventCallback function for all operations. and the priority field is ignored.

extern HTEvent_registerCallback HTEventList_register;

Unregister an Event Handler

Remove the registered information for the specified socket for the actions specified in ops. if no actions remain after the unregister, the registered info is deleted, and, if the socket has been registered for notification, the HTEventCallback will be invoked.

extern HTEvent_unregisterCallback HTEventList_unregister;

Unregister ALL Event Handlers

Unregister all sockets. N.B. we just remove them for our internal data structures: it is up to the application to actually close the socket.

extern int HTEventList_unregisterAll (void);

HTEventList_lookup/dispatch

Callbacks can be looked up or dispatched based on the socket and operation (read/write/oob)

extern int HTEventList_dispatch (SOCKET s, HTEventType type, ms_t now);
extern HTEvent * HTEventList_lookup (SOCKET s, HTEventType type);

Handler for Timeout on Sockets

This function sets the timeout for sockets in the select() call and registers a timeout function that is called if select times out. This does only works on NON windows platforms as we need to poll for the console on windows If tv = NULL then timeout is disabled. Default is no timeout. If always=YES then the callback is called at all times, if NO then only when Library sockets are active. Returns YES if OK else NO.

#if 0
typedef int HTEventTimeout (HTRequest *);

extern BOOL HTEventList_registerTimeout (struct timeval *tp, HTRequest * request,
				     HTEventTimeout *tcbf, BOOL always);
#endif

Event Loop

The libwww's default event loop dispatches events to the event registry.

Start and Stop the Event Manager

extern BOOL HTEventInit (void);
extern BOOL HTEventTerminate (void);

Start the Event Loop

That is, we wait for activity from one of our registered channels, and dispatch on that. Under Windows/NT, we must treat the console and sockets as distinct. That means we can't avoid a busy wait, but we do our best.

extern int HTEventList_loop (HTRequest * request);

Stop the Event Loop

Stops the (select based) event loop. The function does not guarantee that all requests have terminated. This is for the app to do

extern void HTEventList_stopLoop (void);
#endif /* HTEVTLST_H */


@(#) $Id: HTEvtLst.html,v 2.6 1998/05/14 02:10:26 frystyk Exp $