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Bug 14849 - Revise text on shader 'failure'
Summary: Revise text on shader 'failure'
Status: RESOLVED FIXED
Alias: None
Product: CSS
Classification: Unclassified
Component: Filter Effects (show other bugs)
Version: unspecified
Hardware: PC All
: P2 normal
Target Milestone: ---
Assignee: Dean Jackson
QA Contact: This bug has no owner yet - up for the taking
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2011-11-17 04:46 UTC by Vincent Hardy
Modified: 2013-07-04 16:24 UTC (History)
4 users (show)

See Also:


Attachments

Description Vincent Hardy 2011-11-17 04:46:56 UTC
Proposal from Chris Marrin on www-style (http://lists.w3.org/Archives/Public/public-fx/2011OctDec/0146.html)

"If either the vertex or fragment cannot be loaded, a shader fails to compile, or the shader program fails to link, then the custom() function becomes a pass through filter".
Comment 1 Dirk Schulze 2013-07-04 16:24:36 UTC
Authors can specify fall backs with the new @filter rule (for the case that one shader doesn't load, take the next one).