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Hello, just to avoid any misunderstanding and to be sure, that my interpretation is correct about: http://www.w3.org/TR/SMIL3/smil-animation.html#animationNS-ToAnimation This defines a behaviour for discrete to-animations and 'otherwise' to-animations. Therefore 'otherwise' is applicable for calcMode linear, paced and spline, is this correct? If yes, I think, compared to SMIL2 and the old SMIL animation recommendation from 04-September-2001, to-animations are pretty good covered now ;o)