How is animation performed?
By default, animation is linear
the
[from,to]
interval is interpolated linearly over required duration
Alternative possibilities:
Discrete jumps (no interpolation)
Specify intermediate (key) values and time
Replace linear interpolation by (cubic) splines (in
[0,1]
)
Key times and spline interpolation can be combined
I Herman
, W3C, Head of Offices,
© 1994-2004, W3C (MIT,ERCIM,Keio)
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