//-------------------------------------------------------------------------------- // Module to do recursive directory file matching under windows. // // Tries to do pattern matching to produce similar results as Unix, but using // the Windows _findfirst to do all the pattern matching. // // Also hadles recursive directories - "**" path component expands into // any levels of subdirectores (ie c:\**\*.c matches ALL .c files on drive c:) // // Matthias Wandel Nov 5 2000 //-------------------------------------------------------------------------------- #include #include #include #include #include #include #include "jhead.h" #define TRUE 1 #define FALSE 0 //#define DEBUGGING typedef struct { char * Name; int attrib; }FileEntry; #ifdef DEBUGGING //-------------------------------------------------------------------------------- // Dummy function to show operation. //-------------------------------------------------------------------------------- void ShowName(const char * FileName) { printf(" %s\n",FileName); } #endif //-------------------------------------------------------------------------------- // Simple path splicing (assumes no '\' in either part) //-------------------------------------------------------------------------------- static void CatPath(char * dest, const char * p1, const char * p2) { int l; l = strlen(p1); if (!l){ strcpy(dest, p2); }else{ if (l+strlen(p2) > 200){ fprintf(stderr,"Path too long\n"); exit(-1); } memcpy(dest, p1, l+1); if (dest[l-1] != '\\' && dest[l-1] != ':'){ dest[l++] = '\\'; } strcpy(dest+l, p2); } } //-------------------------------------------------------------------------------- // Qsort compare function //-------------------------------------------------------------------------------- int CompareFunc(const void * f1, const void * f2) { return strcmp(((FileEntry *)f1)->Name,((FileEntry *)f2)->Name); } //-------------------------------------------------------------------------------- // Decide how a particular pattern should be handled, and call function for each. //-------------------------------------------------------------------------------- void MyGlob(const char * Pattern , void (*FileFuncParm)(const char * FileName)) { char BasePattern[_MAX_PATH]; char MatchPattern[_MAX_PATH]; char PatCopy[_MAX_PATH*2]; int a; int MatchFiles, MatchDirs; int BaseEnd, PatternEnd; int SawPat; int RecurseAt; strcpy(PatCopy, Pattern); #ifdef DEBUGGING printf("Called with '%s'\n",Pattern); #endif DoRecursion: MatchFiles = FALSE; MatchDirs = TRUE; BaseEnd = 0; PatternEnd = 0; SawPat = FALSE; RecurseAt = -1; // Split the path into base path and pattern to match agains using findfirst. for (a=0;;a++){ if (PatCopy[a] == '*' || PatCopy[a] == '?'){ SawPat = TRUE; } if (PatCopy[a] == '*' && PatCopy[a+1] == '*'){ if (a == 0 || PatCopy[a-1] == '\\' || PatCopy[a-1] == ':'){ if (PatCopy[a+2] == '\\' || PatCopy[a+2] == '\0'){ // x\**\y --> x\y x\*\**\y RecurseAt = a; if (PatCopy[a+2]){ memcpy(PatCopy+a, PatCopy+a+3, strlen(PatCopy)-a-1); }else{ PatCopy[a+1] = '\0'; } } } } if (PatCopy[a] == '\\' || (PatCopy[a] == ':' && PatCopy[a+1] != '\\')){ PatternEnd = a; if (SawPat) break; // Findfirst can only match one level of wildcard at a time. BaseEnd = a+1; } if (PatCopy[a] == '\0'){ PatternEnd = a; MatchFiles = TRUE; MatchDirs = FALSE; break; } } if (!SawPat){ // No pattern. This should refer to a file. FileFuncParm(PatCopy); return; } strncpy(BasePattern, PatCopy, BaseEnd); BasePattern[BaseEnd] = 0; strncpy(MatchPattern, PatCopy, PatternEnd); MatchPattern[PatternEnd] = 0; #ifdef DEBUGGING printf("Base:%s Pattern:%s Files:%d dirs:%d\n",BasePattern, MatchPattern, MatchFiles, MatchDirs); #endif { FileEntry * FileList = NULL; int NumAllocated = 0; int NumHave = 0; struct _finddata_t finddata; long find_handle; find_handle = _findfirst(MatchPattern, &finddata); for (;;){ if (find_handle == -1) break; // Eliminate the obvious patterns. if (!memcmp(finddata.name, ".",2)) goto next_file; if (!memcmp(finddata.name, "..",3)) goto next_file; if (finddata.attrib & _A_SUBDIR){ if (!MatchDirs) goto next_file; }else{ if (!MatchFiles) goto next_file; } // Add it to the list. if (NumAllocated <= NumHave){ NumAllocated = NumAllocated+10+NumAllocated/2; FileList = realloc(FileList, NumAllocated * sizeof(FileEntry)); if (FileList == NULL) goto nomem; } a = strlen(finddata.name); FileList[NumHave].Name = malloc(a+1); if (FileList[NumHave].Name == NULL){ nomem: printf("malloc failure\n"); exit(-1); } memcpy(FileList[NumHave].Name, finddata.name, a+1); FileList[NumHave].attrib = finddata.attrib; NumHave++; next_file: if (_findnext(find_handle, &finddata) != 0) break; } _findclose(find_handle); // Sort the list... qsort(FileList, NumHave, sizeof(FileEntry), CompareFunc); // Use the list. for (a=0;a= 0){ strcpy(MatchPattern, PatCopy+RecurseAt); PatCopy[RecurseAt] = 0; strcpy(PatCopy+RecurseAt, "*\\**\\"); strcat(PatCopy, MatchPattern); #ifdef DEBUGGING printf("Recurse with '%s'\n",PatCopy); #endif // As this funciton context is no longer needed, we can just goto back // to the top of it to avoid adding another context on the stack. goto DoRecursion; } } #ifdef DEBUGGING //-------------------------------------------------------------------------------- // The main program. //-------------------------------------------------------------------------------- int main (int argc, char **argv) { int argn; char * arg; int Subdirs = 0; for (argn=1;argn